From a11edceb00b5b86f825bd957bdac9edb91f893dd Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 2 Sep 2015 19:54:53 +0100 Subject: seems to compile ( tests comented out) --- OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | 7 ------- 1 file changed, 7 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Combat') diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index b0b7054..4e1958a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs @@ -183,15 +183,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule try { ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); -<<<<<<< HEAD - - if (obj == null) - return; - -======= if (obj == null) return; ->>>>>>> avn/ubitvar if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0 || avatar.Scene.RegionInfo.RegionSettings.AllowDamage) { -- cgit v1.1