From a11edceb00b5b86f825bd957bdac9edb91f893dd Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 2 Sep 2015 19:54:53 +0100 Subject: seems to compile ( tests comented out) --- .../Region/CoreModules/Avatar/Chat/ChatModule.cs | 25 ---------------------- 1 file changed, 25 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Chat') diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 2801ef0..0b5d95b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs @@ -214,13 +214,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat UUID destination = c.Destination; Vector3 fromPos = c.Position; Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0); -<<<<<<< HEAD -======= bool checkParcelHide = false; UUID sourceParcelID = UUID.Zero; Vector3 hidePos = fromPos; ->>>>>>> avn/ubitvar if (c.Channel == DEBUG_CHANNEL) c.Type = ChatTypeEnum.DebugChannel; @@ -377,27 +374,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); HashSet receiverIDs = new HashSet(); -<<<<<<< HEAD - ((Scene)c.Scene).ForEachRootClient( - delegate(IClientAPI client) - { - // don't forward SayOwner chat from objects to - // non-owner agents - if ((c.Type == ChatTypeEnum.Owner) && - (null != c.SenderObject) && - (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) - return; - - client.SendChatMessage( - c.Message, (byte)cType, CenterOfRegion, fromName, fromID, ownerID, - (byte)sourceType, (byte)ChatAudibleLevel.Fully); - - receiverIDs.Add(client.AgentId); - }); - - (c.Scene as Scene).EventManager.TriggerOnChatToClients( - fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); -======= if (c.Scene != null) { ((Scene)c.Scene).ForEachRootClient @@ -419,7 +395,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat (c.Scene as Scene).EventManager.TriggerOnChatToClients( fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); } ->>>>>>> avn/ubitvar } /// -- cgit v1.1