From 2d034e20c4f0fd7508cdd8780435f362cfc17890 Mon Sep 17 00:00:00 2001 From: Oren Hurvitz Date: Mon, 14 Jul 2014 10:55:57 +0300 Subject: XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup. --- OpenSim/Region/CoreModules/Avatar/BakedTextures/XBakesModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/BakedTextures') diff --git a/OpenSim/Region/CoreModules/Avatar/BakedTextures/XBakesModule.cs b/OpenSim/Region/CoreModules/Avatar/BakedTextures/XBakesModule.cs index 780d17b..5725d67 100644 --- a/OpenSim/Region/CoreModules/Avatar/BakedTextures/XBakesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/BakedTextures/XBakesModule.cs @@ -135,7 +135,7 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures sr.ReadEndElement(); } - m_log.DebugFormat("[XBakes]: Ended reading"); + m_log.DebugFormat("[XBakes]: read {0} textures for user {1}", ret.Count, id); sr.Close(); s.Close(); @@ -186,6 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures delegate { rc.Request(reqStream, m_Auth); + m_log.DebugFormat("[XBakes]: stored {0} textures for user {1}", data.Length, agentId); } ); } -- cgit v1.1