From ebbf236abccedb269dcb45050794677db37d24ff Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 8 Aug 2014 02:25:31 +0100 Subject: of course.. bug.. --- OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/AvatarFactory') diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 9b13a09..ccc6861 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -487,6 +487,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory public bool ValidateBakedTextureCache(IScenePresence sp) { bool defonly = true; // are we only using default textures + int hits = 0; lock (m_setAppearanceLock) { @@ -497,7 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory wearableCache = WearableCacheItem.GetDefaultCacheItem(); - int hits = 0; + bool gotbacked = false; // Cache wearable data for teleport. -- cgit v1.1