From 0cb0140a1d652c3ba47f1c9000d1ba81c8e786f8 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 6 Sep 2011 00:29:37 +0100 Subject: Stop the pointless double setting of every attachment in AvatarAppearance. The second was already being filtered out so this has no user level effect --- .../CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/CoreModules/Avatar/Attachments/Tests') diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 363e258..3f8c01f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs @@ -150,6 +150,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests Assert.That(attSo.IsTemporary, Is.False); // Check appearance status + Assert.That(m_presence.Appearance.GetAttachments().Count, Is.EqualTo(1)); Assert.That(m_presence.Appearance.GetAttachpoint(attItemId), Is.EqualTo((int)AttachmentPoint.Chest)); } -- cgit v1.1