From c148ef25a9fcb5236731e949f6c6dbf042d07ef9 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 12:23:41 -0400 Subject: * Replacing Magic numbers with Enums --- .../Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs index 35f054f..0d26036 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -233,8 +233,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets } else if (inventoryType == "mesh") { - inType = 22; // TODO: Replace with appropriate type - assType = 49;// TODO: Replace with appropriate type + inType = (sbyte)InventoryType.Mesh; + assType = (sbyte)AssetType.Mesh; } AssetBase asset; -- cgit v1.1