From 36c4e94ef739f2d58ff26ae2313e5a930ff02021 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 18 Apr 2011 23:22:04 +0100 Subject: Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything. --- .../Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs index fb07cc9..d651cb2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -68,12 +68,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets public void Initialise(IConfigSource source) { - IConfig startupConfig = source.Configs["Startup"]; - if (startupConfig == null) + IConfig meshConfig = source.Configs["Mesh"]; + if (meshConfig == null) return; - if (!startupConfig.GetBoolean("ColladaMesh",true)) - m_enabled = false; + m_enabled = meshConfig.GetBoolean("ColladaMesh", true); } public void AddRegion(Scene pScene) -- cgit v1.1