From a7fcacf8f396acbca0b640a65acfbf5487d513e7 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Tue, 9 Jun 2009 18:07:35 +0000 Subject: Formatting cleanup. Ignore some generated files. --- .../Region/CoreModules/Asset/CenomeAssetCache.cs | 68 +++++++++++----------- .../Region/CoreModules/Asset/FlotsamAssetCache.cs | 6 +- 2 files changed, 37 insertions(+), 37 deletions(-) (limited to 'OpenSim/Region/CoreModules/Asset') diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index 5e3d243..d42c9e2 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs @@ -114,12 +114,12 @@ namespace OpenSim.Region.CoreModules.Asset /// /// Asset's default expiration time in the cache. /// - public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes( 30.0 ); + public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0); /// /// Log manager instance. /// - private static readonly ILog Log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType ); + private static readonly ILog Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// Cache object. @@ -159,7 +159,7 @@ namespace OpenSim.Region.CoreModules.Asset /// public void Initialize() { - Initialize( DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime ); + Initialize(DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime); } /// @@ -174,16 +174,16 @@ namespace OpenSim.Region.CoreModules.Asset /// /// Asset's expiration time. /// - public void Initialize( long maximalSize, int maximalCount, TimeSpan expirationTime ) + public void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime) { - if( maximalSize <= 0 || maximalCount <= 0 ) + if (maximalSize <= 0 || maximalCount <= 0) { - Log.Info( "[ASSET CACHE]: Cenome asset cache is not enabled." ); + Log.Info("[ASSET CACHE]: Cenome asset cache is not enabled."); m_enabled = false; return; } - if( expirationTime <= TimeSpan.Zero ) + if (expirationTime <= TimeSpan.Zero) { // Disable expiration time expirationTime = TimeSpan.MaxValue; @@ -191,14 +191,14 @@ namespace OpenSim.Region.CoreModules.Asset // Create cache and add synchronization wrapper over it m_cache = - CnmSynchronizedCache.Synchronized( new CnmMemoryCache( - maximalSize, maximalCount, expirationTime ) ); + CnmSynchronizedCache.Synchronized(new CnmMemoryCache( + maximalSize, maximalCount, expirationTime)); m_enabled = true; Log.InfoFormat( "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})", maximalSize, maximalCount, - expirationTime ); + expirationTime); } #region IImprovedAssetCache Members @@ -209,10 +209,10 @@ namespace OpenSim.Region.CoreModules.Asset /// /// The asset that is being cached. /// - public void Cache( AssetBase asset ) + public void Cache(AssetBase asset) { long size = asset.Data != null ? asset.Data.Length : 1; - m_cache.Set( asset.ID, asset, size ); + m_cache.Set(asset.ID, asset, size); m_cachedCount++; } @@ -230,9 +230,9 @@ namespace OpenSim.Region.CoreModules.Asset /// /// The expired asset's id. /// - public void Expire( string id ) + public void Expire(string id) { - m_cache.Remove( id ); + m_cache.Remove(id); } /// @@ -250,14 +250,14 @@ namespace OpenSim.Region.CoreModules.Asset /// Cache doesn't guarantee in any situation that asset is stored to it. /// /// - public AssetBase Get( string id ) + public AssetBase Get(string id) { m_getCount++; AssetBase assetBase; - if( m_cache.TryGetValue( id, out assetBase ) ) + if (m_cache.TryGetValue(id, out assetBase)) m_hitCount++; - if( m_getCount == m_debugEpoch ) + if (m_getCount == m_debugEpoch) { Log.InfoFormat( "[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes", @@ -265,7 +265,7 @@ namespace OpenSim.Region.CoreModules.Asset m_getCount, ((double) m_hitCount / m_getCount) * 100.0, m_cache.Size, - m_cache.Size / m_cache.Count ); + m_cache.Size / m_cache.Count); m_getCount = 0; m_hitCount = 0; m_cachedCount = 0; @@ -292,10 +292,10 @@ namespace OpenSim.Region.CoreModules.Asset /// /// Region's scene. /// - public void AddRegion( Scene scene ) + public void AddRegion(Scene scene) { - if( m_enabled ) - scene.RegisterModuleInterface( this ); + if (m_enabled) + scene.RegisterModuleInterface(this); } /// @@ -314,19 +314,19 @@ namespace OpenSim.Region.CoreModules.Asset /// /// Configuration source. /// - public void Initialise( IConfigSource source ) + public void Initialise(IConfigSource source) { m_cache = null; m_enabled = false; IConfig moduleConfig = source.Configs[ "Modules" ]; - if( moduleConfig == null ) + if (moduleConfig == null) return; - string name = moduleConfig.GetString( "AssetCaching" ); - Log.DebugFormat( "[XXX] name = {0} (this module's name: {1}", name, Name ); + string name = moduleConfig.GetString("AssetCaching"); + Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); - if( name != Name ) + if (name != Name) return; // This module is used @@ -335,19 +335,19 @@ namespace OpenSim.Region.CoreModules.Asset TimeSpan expirationTime = DefaultExpirationTime; IConfig assetConfig = source.Configs[ "AssetCache" ]; - if( assetConfig != null ) + if (assetConfig != null) { // Get optional configurations - maxSize = assetConfig.GetLong( "MaxSize", DefaultMaxSize ); - maxCount = assetConfig.GetInt( "MaxCount", DefaultMaxCount ); + maxSize = assetConfig.GetLong("MaxSize", DefaultMaxSize); + maxCount = assetConfig.GetInt("MaxCount", DefaultMaxCount); expirationTime = - TimeSpan.FromMinutes( assetConfig.GetInt( "ExpirationTime", (int) DefaultExpirationTime.TotalMinutes ) ); + TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int) DefaultExpirationTime.TotalMinutes)); // Debugging purposes only - m_debugEpoch = assetConfig.GetInt( "DebugEpoch", 0 ); + m_debugEpoch = assetConfig.GetInt("DebugEpoch", 0); } - Initialize( maxSize, maxCount, expirationTime ); + Initialize(maxSize, maxCount, expirationTime); } /// @@ -381,7 +381,7 @@ namespace OpenSim.Region.CoreModules.Asset /// The extra function stub is just that much cleaner. /// /// - public void RegionLoaded( Scene scene ) + public void RegionLoaded(Scene scene) { } @@ -391,7 +391,7 @@ namespace OpenSim.Region.CoreModules.Asset /// /// Region scene that is being removed. /// - public void RemoveRegion( Scene scene ) + public void RemoveRegion(Scene scene) { } diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 9540bd4..b7c269d 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs @@ -230,7 +230,7 @@ namespace Flotsam.RegionModules.AssetCache private void UpdateMemoryCache(string key, AssetBase asset) { - if( m_MemoryCacheEnabled ) + if (m_MemoryCacheEnabled) { if (m_MemoryExpiration > TimeSpan.Zero) { @@ -404,7 +404,7 @@ namespace Flotsam.RegionModules.AssetCache File.Delete(filename); } - if( m_MemoryCacheEnabled ) + if (m_MemoryCacheEnabled) m_MemoryCache.Remove(id); } catch (Exception e) @@ -423,7 +423,7 @@ namespace Flotsam.RegionModules.AssetCache Directory.Delete(dir); } - if( m_MemoryCacheEnabled ) + if (m_MemoryCacheEnabled) m_MemoryCache.Clear(); } -- cgit v1.1