From 33f5d0d1e90c3e63e06a200043a01c32768335c1 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Mon, 15 Mar 2010 14:17:17 -0700 Subject: * UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context * OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file --- OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Asset') diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 967c0a1..37cdaae 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs @@ -642,7 +642,7 @@ namespace Flotsam.RegionModules.AssetCache { UuidGatherer gatherer = new UuidGatherer(m_AssetService); - Dictionary assets = new Dictionary(); + Dictionary assets = new Dictionary(); foreach (Scene s in m_Scenes) { StampRegionStatusFile(s.RegionInfo.RegionID); -- cgit v1.1