From 9a5e7222cef7e81fee0c992c4557ac56e9665808 Mon Sep 17 00:00:00 2001
From: John Hurliman
Date: Tue, 20 Oct 2009 10:33:23 -0700
Subject: * Removing cruft left over from the conversion to the new texture
sending and UDP code * Changing the cache modules to only initialize the
caches if they are actually enabled. Should save a bit of resources from
unused cache systems
---
OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | 10 +---------
1 file changed, 1 insertion(+), 9 deletions(-)
(limited to 'OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs')
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
index 66ca7c2..1add0ab 100644
--- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
@@ -155,14 +155,6 @@ namespace OpenSim.Region.CoreModules.Asset
private int m_hitCount;
///
- /// Initialize asset cache module with default parameters.
- ///
- public void Initialize()
- {
- Initialize(DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime);
- }
-
- ///
/// Initialize asset cache module, with custom parameters.
///
///
@@ -174,7 +166,7 @@ namespace OpenSim.Region.CoreModules.Asset
///
/// Asset's expiration time.
///
- public void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime)
+ protected void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime)
{
if (maximalSize <= 0 || maximalCount <= 0)
{
--
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