From 9a5e7222cef7e81fee0c992c4557ac56e9665808 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 20 Oct 2009 10:33:23 -0700 Subject: * Removing cruft left over from the conversion to the new texture sending and UDP code * Changing the cache modules to only initialize the caches if they are actually enabled. Should save a bit of resources from unused cache systems --- OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) (limited to 'OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs') diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index 66ca7c2..1add0ab 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs @@ -155,14 +155,6 @@ namespace OpenSim.Region.CoreModules.Asset private int m_hitCount; /// - /// Initialize asset cache module with default parameters. - /// - public void Initialize() - { - Initialize(DefaultMaxSize, DefaultMaxCount, DefaultExpirationTime); - } - - /// /// Initialize asset cache module, with custom parameters. /// /// @@ -174,7 +166,7 @@ namespace OpenSim.Region.CoreModules.Asset /// /// Asset's expiration time. /// - public void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime) + protected void Initialize(long maximalSize, int maximalCount, TimeSpan expirationTime) { if (maximalSize <= 0 || maximalCount <= 0) { -- cgit v1.1