From ec8d21c434a39f46518ee9cf9f5539d1790eacc0 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 4 Nov 2014 00:55:48 +0000 Subject: Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. "show threadpool calls" now also returns named (labelled), anonymous (unlabelled) and total call stats. --- OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Agent') diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index 5cdcab9..47dcbcd 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs @@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender // Do Decode! if (decode) - Util.FireAndForget(delegate { Decode(assetID, j2kData); }); + Util.FireAndForget(delegate { Decode(assetID, j2kData); }, null, "J2KDecoderModule.BeginDecode"); } } -- cgit v1.1