From 3378b502c5c02de2cc0d9d73bd24aecafa5dd3fe Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 22:28:51 +0000 Subject: * This changes gridcomms types back to our home grown wholy controlled types. * These are different types then the OMV types because changing them causes just about all grid comms to break. If these were the libOMV types, then libOMV couldn't change them ever again after that.. or we'd have a breakage whenever they changed them. * This might introduce a map issue. Still checking it out. --- OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs') diff --git a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs index 1f0c067..0195a58 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs @@ -202,13 +202,13 @@ namespace OpenSim.Region.Communications.OGS1 } - public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, Vector3 position, bool isFlying) + public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, sLLVector3 position, bool isFlying) { try { return InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new UUID(agentID), - position, + new Vector3(position.x, position.y, position.z), isFlying); } catch (RemotingException e) @@ -218,13 +218,13 @@ namespace OpenSim.Region.Communications.OGS1 } } - public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, Vector3 position, bool isPhysical) + public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, sLLVector3 position, bool isPhysical) { try { return InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new UUID(SceneObjectGroupID), - position, + new Vector3(position.x, position.y, position.z), isPhysical); } catch (RemotingException e) -- cgit v1.1