From 6323516a834b5f3dc8056b4107e216c341a42166 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 25 Mar 2009 20:15:46 +0000 Subject: * Appearance patches suite: These patches are applied to allow libomv bots to wear outfits in the future. This functionality will be upstreamed later. ** Fixed call of new AvatarAppearance without arguments, which caused bots look like clouds of gas ** Added a SendAvatarData in ScenePresence.SetAppearance, which is expected after SetAppearance is run ** Fixed AssetXferUploader: CallbackID wasn't being passed on on multiple packets asset uploads ** Set VisualParams in AvatarAppearance to stop the alien looking bot from spawning and now looks a little better. *** TODO: Set better VisualParams value then 150 to everything --- OpenSim/Region/Communications/Local/LocalBackEndServices.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Communications/Local') diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index c52f825..2760b1e 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs @@ -320,7 +320,7 @@ namespace OpenSim.Region.Communications.Local else { m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); - agent.Appearance = new AvatarAppearance(); + agent.Appearance = new AvatarAppearance(agent.AgentID); } TriggerExpectUser(regionHandle, agent); -- cgit v1.1