From fc551ef1271ee01888a874277b963eb35ddadaef Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 12 Mar 2008 15:53:04 +0000 Subject: Applied patch from mantis #749, Grass now stays to set type when moved. thanks Grumly57. --- OpenSim/Region/ClientStack/ClientView.cs | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index f11ac56..58d425d 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -1898,7 +1898,7 @@ namespace OpenSim.Region.ClientStack /// /// public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, - LLQuaternion rotation) + LLQuaternion rotation, byte state) { LLVector3 velocity = new LLVector3(0f, 0f, 0f); LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); @@ -1907,7 +1907,7 @@ namespace OpenSim.Region.ClientStack terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; - terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity); + terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); terse.Header.Reliable = false; OutPacket(terse, ThrottleOutPacketType.Task); } @@ -1920,7 +1920,7 @@ namespace OpenSim.Region.ClientStack terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; - terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity); + terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); terse.Header.Reliable = false; OutPacket(terse, ThrottleOutPacketType.Task); } @@ -2027,7 +2027,8 @@ namespace OpenSim.Region.ClientStack LLVector3 position, LLQuaternion rotation, LLVector3 velocity, - LLVector3 rotationalvelocity) + LLVector3 rotationalvelocity, + byte state) { uint ID = localID; byte[] bytes = new byte[60]; @@ -2039,7 +2040,7 @@ namespace OpenSim.Region.ClientStack bytes[i++] = (byte)((ID >> 8) % 256); bytes[i++] = (byte)((ID >> 16) % 256); bytes[i++] = (byte)((ID >> 24) % 256); - bytes[i++] = 0; + bytes[i++] = state; bytes[i++] = 0; byte[] pb = position.GetBytes(); @@ -2125,7 +2126,8 @@ namespace OpenSim.Region.ClientStack SetDefaultPrimPacketValues(objupdate); objupdate.UpdateFlags = flags; SetPrimPacketShapeData(objupdate, primShape); - if ((primShape.PCode == 111) || (primShape.PCode == 255)) + // if ((primShape.PCode == 111) || (primShape.PCode == 255)) + if ((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)) { objupdate.Data = new byte[1]; objupdate.Data[0] = primShape.State; -- cgit v1.1