From e292d43b96ff21f1a16bf161313a9b1a84d5f9c0 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Mon, 18 Feb 2008 17:30:55 +0000 Subject: * Since default loglevel is debug, I'm commenting out the resending x packet lines instead. If you want to see them, uncomment the lines, alternatively open up the simulator statistics in the client to get a 'bytes unacked' which is the same information, just compressed so it doesn't lag the simulator and make it harder to pick out useful debug information from the console. --- OpenSim/Region/ClientStack/ClientView.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 2be75bb..388a502 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -2584,8 +2584,8 @@ namespace OpenSim.Region.ClientStack { if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) { - m_log.Debug("[NETWORK]: Resending " + packet.Type.ToString() + " packet, " + - (now - packet.TickCount) + "ms have passed"); + //m_log.Debug("[NETWORK]: Resending " + packet.Type.ToString() + " packet, " + + //(now - packet.TickCount) + "ms have passed"); packet.Header.Resent = true; OutPacket(packet, ThrottleOutPacketType.Resend); -- cgit v1.1