From e1505be97fbf71ac91e0747b7604c1bc7e54e1ed Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 30 Aug 2007 13:47:04 +0000 Subject: Added some place holder classes for various modules. Some work on the asset cache, can people please test this. including on one of the public systems so we can see if it causes problems with multiple users. --- OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index 5e185ed..a35666d 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs @@ -197,7 +197,7 @@ namespace OpenSim.Region.ClientStack { if (AgentAni.AnimationList[i].StartAnim) { - + if (OnStartAnim != null) { OnStartAnim(this, AgentAni.AnimationList[i].AnimID, 1); @@ -355,7 +355,9 @@ namespace OpenSim.Region.ClientStack //Console.WriteLine("image request: " + Pack.ToString()); for (int i = 0; i < imageRequest.RequestImage.Length; i++) { - m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet); + + // Console.WriteLine("image request of "+ imageRequest.RequestImage[i].Image+ " at discard level " + imageRequest.RequestImage[i].DiscardLevel); + m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet, imageRequest.RequestImage[i].DiscardLevel); } break; case PacketType.TransferRequest: -- cgit v1.1