From c1dec225abd09efc5061b2ffd40996ad13fd16e9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 5 Apr 2011 17:47:11 +0100 Subject: Handle the client's parcel info requests asynchronously rather than synchronously. Handling these synchronously kills the inbound packet loop if many requests are made for remote land and those requests are handled slowly or timeout (timeout is 10s) This can happen if a user searches for "land for sale" and then clicks many of the parcels in the list (or just presses down arrow to move through every entry). --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index f8a0e07..34d72ac 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -4938,7 +4938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP AddLocalPacketHandler(PacketType.TeleportLocationRequest, HandleTeleportLocationRequest); AddLocalPacketHandler(PacketType.UUIDNameRequest, HandleUUIDNameRequest, false); AddLocalPacketHandler(PacketType.RegionHandleRequest, HandleRegionHandleRequest); - AddLocalPacketHandler(PacketType.ParcelInfoRequest, HandleParcelInfoRequest, false); + AddLocalPacketHandler(PacketType.ParcelInfoRequest, HandleParcelInfoRequest); AddLocalPacketHandler(PacketType.ParcelAccessListRequest, HandleParcelAccessListRequest, false); AddLocalPacketHandler(PacketType.ParcelAccessListUpdate, HandleParcelAccessListUpdate, false); AddLocalPacketHandler(PacketType.ParcelPropertiesRequest, HandleParcelPropertiesRequest, false); -- cgit v1.1