From b84f72df0b7b3917e917a36546c911cb1953b30b Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 4 Jul 2010 14:59:15 -0700 Subject: Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. --- OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | 17 ++++++++++------- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 2 -- OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | 5 +---- 3 files changed, 11 insertions(+), 13 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs index f6ad6e1..e9e2dca 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs @@ -55,7 +55,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public IJ2KDecoder J2KDecoder; public IAssetService AssetService; public UUID AgentID; - public IHyperAssetService HyperAssets; + public IInventoryAccessModule InventoryAccessModule; public OpenJPEG.J2KLayerInfo[] Layers; public bool IsDecoded; public bool HasAsset; @@ -375,15 +375,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP UUID assetID = UUID.Zero; if (asset != null) assetID = asset.FullID; - else if ((HyperAssets != null) && (sender != HyperAssets)) + else if ((InventoryAccessModule != null) && (sender != InventoryAccessModule)) { - // Try the user's inventory, but only if it's different from the regions' - string userAssets = HyperAssets.GetUserAssetServer(AgentID); - - if ((userAssets != string.Empty) && (userAssets != HyperAssets.GetSimAssetServer())) + // Unfortunately we need this here, there's no other way. + // This is due to the fact that textures opened directly from the agent's inventory + // don't have any distinguishing feature. As such, in order to serve those when the + // foreign user is visiting, we need to try again after the first fail to the local + // asset service. + string assetServerURL = string.Empty; + if (InventoryAccessModule.IsForeignUser(AgentID, out assetServerURL)) { m_log.DebugFormat("[J2KIMAGE]: texture {0} not found in local asset storage. Trying user's storage.", id); - AssetService.Get(userAssets + "/" + id, HyperAssets, AssetReceived); + AssetService.Get(assetServerURL + "/" + id, InventoryAccessModule, AssetReceived); return; } } diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3a2c019..247c2b2 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -357,7 +357,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP protected uint m_agentFOVCounter; protected IAssetService m_assetService; - private IHyperAssetService m_hyperAssets; private const bool m_checkPackets = true; private Timer m_propertiesPacketTimer; @@ -432,7 +431,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP // m_attachmentsSent = new HashSet(); m_assetService = m_scene.RequestModuleInterface(); - m_hyperAssets = m_scene.RequestModuleInterface(); m_GroupsModule = scene.RequestModuleInterface(); m_imageManager = new LLImageManager(this, m_assetService, Scene.RequestModuleInterface()); m_channelVersion = Util.StringToBytes256(scene.GetSimulatorVersion()); diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs index 938cf50..9e0db12 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs @@ -58,8 +58,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP private C5.IntervalHeap m_priorityQueue = new C5.IntervalHeap(10, new J2KImageComparer()); private object m_syncRoot = new object(); - private IHyperAssetService m_hyperAssets; - public LLClientView Client { get { return m_client; } } public AssetBase MissingImage { get { return m_missingImage; } } @@ -75,7 +73,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_log.Error("[ClientView] - Couldn't set missing image asset, falling back to missing image packet. This is known to crash the client"); m_j2kDecodeModule = pJ2kDecodeModule; - m_hyperAssets = client.Scene.RequestModuleInterface(); } /// @@ -149,7 +146,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP imgrequest.J2KDecoder = m_j2kDecodeModule; imgrequest.AssetService = m_assetCache; imgrequest.AgentID = m_client.AgentId; - imgrequest.HyperAssets = m_hyperAssets; + imgrequest.InventoryAccessModule = m_client.Scene.RequestModuleInterface(); imgrequest.DiscardLevel = newRequest.DiscardLevel; imgrequest.StartPacket = Math.Max(1, newRequest.PacketNumber); imgrequest.Priority = newRequest.Priority; -- cgit v1.1