From b5518dc90631014a4aa3dbb6c27fd5d4c9f612c9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 10 Jun 2011 20:40:14 +0100 Subject: minor: Add some commented out destructor logging messages for potential future use. At the moment, client and scene objects are being garbage collected as expected, at least in simple scenarios. --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index cefceb0..f53e236 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -428,6 +428,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP #endregion Properties +// ~LLClientView() +// { +// m_log.DebugFormat("[LLCLIENTVIEW]: Destructor called for {0}, circuit code {1}", Name, CircuitCode); +// } + /// /// Constructor /// -- cgit v1.1