From 9ad3e72ae1945d754417480a9f733f441d054371 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 22:06:51 +0100 Subject: Did I say that i don't like git? Remove some stuff that shouldn't have gone in. --- .../Region/ClientStack/LindenUDP/LLClientView.cs | 77 +++++++--------------- 1 file changed, 22 insertions(+), 55 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 9aef26d..06bea3d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -1435,7 +1435,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// heightmap public virtual void SendLayerData(float[] map) { - DoSendLayerData((object)map); ThreadPool.QueueUserWorkItem(DoSendLayerData, map); } @@ -1451,9 +1450,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP { for (int y = 0; y < 16; y++) { - for (int x = 0; x < 16; x += 4) - { - SendLayerPacket(LLHeightFieldMoronize(map), y, x); + // For some terrains, sending more than one terrain patch at once results in a libsecondlife exception + // see http://opensimulator.org/mantis/view.php?id=1662 + //for (int x = 0; x < 16; x += 4) + //{ + // SendLayerPacket(map, y, x); + // Thread.Sleep(150); + //} + for (int x = 0; x < 16; x++) + { + SendLayerData(x, y, LLHeightFieldMoronize(map)); Thread.Sleep(35); } } @@ -1470,54 +1476,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// heightmap /// X coordinate for patches 0..12 /// Y coordinate for patches 0..15 - private void SendLayerPacket(float[] map, int y, int x) - { - int[] patches = new int[4]; - patches[0] = x + 0 + y * 16; - patches[1] = x + 1 + y * 16; - patches[2] = x + 2 + y * 16; - patches[3] = x + 3 + y * 16; - - LayerDataPacket layerpack; - try - { - layerpack = TerrainCompressor.CreateLandPacket(map, patches); - layerpack.Header.Zerocoded = true; - layerpack.Header.Reliable = true; - - if (layerpack.Length > 1000) // Oversize packet was created - { - for (int xa = 0 ; xa < 4 ; xa++) - { - // Send oversize packet in individual patches - // - SendLayerData(x+xa, y, map); - } - } - else - { - OutPacket(layerpack, ThrottleOutPacketType.Land); - } - } - catch (OverflowException e) - { - for (int xa = 0 ; xa < 4 ; xa++) - { - // Send oversize packet in individual patches - // - SendLayerData(x+xa, y, map); - } - } - catch (IndexOutOfRangeException e) - { - for (int xa = 0 ; xa < 4 ; xa++) - { - // Bad terrain, send individual chunks - // - SendLayerData(x+xa, y, map); - } - } - } + // private void SendLayerPacket(float[] map, int y, int x) + // { + // int[] patches = new int[4]; + // patches[0] = x + 0 + y * 16; + // patches[1] = x + 1 + y * 16; + // patches[2] = x + 2 + y * 16; + // patches[3] = x + 3 + y * 16; + + // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); + // OutPacket(layerpack, ThrottleOutPacketType.Land); + // } /// /// Sends a specified patch to a client @@ -1538,7 +1507,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(((map.Length==65536)? map : LLHeightFieldMoronize(map)), patches); layerpack.Header.Zerocoded = true; - layerpack.Header.Reliable = true; OutPacket(layerpack, ThrottleOutPacketType.Land); @@ -1588,8 +1556,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// 16x16 array of wind speeds public virtual void SendWindData(Vector2[] windSpeeds) { - DoSendWindData((object)windSpeeds); - // ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds); + ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendWindData), (object)windSpeeds); } /// -- cgit v1.1