From 920ffaf24bc3bb5f8b7578f86efc1d5e9c52cec4 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Thu, 19 Jul 2007 00:42:59 +0000 Subject: * Cleaned out remaining references to the old LocalStorage system in prep. to move to StorageManager. --- OpenSim/Region/ClientStack/RegionApplicationBase.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 375306d..e0339d9 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -111,7 +111,6 @@ namespace OpenSim.Region.ClientStack udpServer.LocalWorld = scene; - scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); scene.LoadWorldMap(); scene.PhysScene = GetPhysicsScene( ); @@ -124,13 +123,13 @@ namespace OpenSim.Region.ClientStack { m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]"); scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; - scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager); + //TODO: Load parcels from storageManager } else { m_log.Notice("Parcels - No master avatar found, using null."); scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero; - scene.localStorage.LoadLandObjects((ILocalStorageLandObjectReceiver)scene.LandManager); + //TODO: Load parcels from storageManager } scene.performParcelPrimCountUpdate(); scene.StartTimer(); -- cgit v1.1