From 74f7b586d33ba9328f646791ccad3903d5498193 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Thu, 25 Jun 2009 08:28:59 +0000 Subject: fixing windows specific compile error. --- .../Region/ClientStack/LindenUDP/LLClientView.cs | 64 +++++++++++----------- 1 file changed, 32 insertions(+), 32 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 2884268..b9ac265 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -6819,13 +6819,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP } break; case PacketType.UpdateInventoryItem: - UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; + UpdateInventoryItemPacket inventoryItemUpdate = (UpdateInventoryItemPacket)Pack; #region Packet Session and User Check if (m_checkPackets) { - if (update.AgentData.SessionID != SessionId || - update.AgentData.AgentID != AgentId) + if (inventoryItemUpdate.AgentData.SessionID != SessionId || + inventoryItemUpdate.AgentData.AgentID != AgentId) break; } #endregion @@ -6833,58 +6833,58 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (OnUpdateInventoryItem != null) { handlerUpdateInventoryItem = null; - for (int i = 0; i < update.InventoryData.Length; i++) + for (int i = 0; i < inventoryItemUpdate.InventoryData.Length; i++) { handlerUpdateInventoryItem = OnUpdateInventoryItem; if (handlerUpdateInventoryItem != null) { InventoryItemBase itemUpd = new InventoryItemBase(); - itemUpd.ID = update.InventoryData[i].ItemID; - itemUpd.Name = Util.FieldToString(update.InventoryData[i].Name); - itemUpd.Description = Util.FieldToString(update.InventoryData[i].Description); - itemUpd.GroupID = update.InventoryData[i].GroupID; - itemUpd.GroupOwned = update.InventoryData[i].GroupOwned; - itemUpd.GroupPermissions = update.InventoryData[i].GroupMask; - itemUpd.NextPermissions = update.InventoryData[i].NextOwnerMask; - itemUpd.EveryOnePermissions = update.InventoryData[i].EveryoneMask; - itemUpd.CreationDate = update.InventoryData[i].CreationDate; - itemUpd.Folder = update.InventoryData[i].FolderID; - itemUpd.InvType = update.InventoryData[i].InvType; - itemUpd.SalePrice = update.InventoryData[i].SalePrice; - itemUpd.SaleType = update.InventoryData[i].SaleType; - itemUpd.Flags = update.InventoryData[i].Flags; + itemUpd.ID = inventoryItemUpdate.InventoryData[i].ItemID; + itemUpd.Name = Util.FieldToString(inventoryItemUpdate.InventoryData[i].Name); + itemUpd.Description = Util.FieldToString(inventoryItemUpdate.InventoryData[i].Description); + itemUpd.GroupID = inventoryItemUpdate.InventoryData[i].GroupID; + itemUpd.GroupOwned = inventoryItemUpdate.InventoryData[i].GroupOwned; + itemUpd.GroupPermissions = inventoryItemUpdate.InventoryData[i].GroupMask; + itemUpd.NextPermissions = inventoryItemUpdate.InventoryData[i].NextOwnerMask; + itemUpd.EveryOnePermissions = inventoryItemUpdate.InventoryData[i].EveryoneMask; + itemUpd.CreationDate = inventoryItemUpdate.InventoryData[i].CreationDate; + itemUpd.Folder = inventoryItemUpdate.InventoryData[i].FolderID; + itemUpd.InvType = inventoryItemUpdate.InventoryData[i].InvType; + itemUpd.SalePrice = inventoryItemUpdate.InventoryData[i].SalePrice; + itemUpd.SaleType = inventoryItemUpdate.InventoryData[i].SaleType; + itemUpd.Flags = inventoryItemUpdate.InventoryData[i].Flags; /* - OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, - update.InventoryData[i].ItemID, - Util.FieldToString(update.InventoryData[i].Name), - Util.FieldToString(update.InventoryData[i].Description), - update.InventoryData[i].NextOwnerMask); + OnUpdateInventoryItem(this, inventoryItemUpdate.InventoryData[i].TransactionID, + inventoryItemUpdate.InventoryData[i].ItemID, + Util.FieldToString(inventoryItemUpdate.InventoryData[i].Name), + Util.FieldToString(inventoryItemUpdate.InventoryData[i].Description), + inventoryItemUpdate.InventoryData[i].NextOwnerMask); */ - OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, - update.InventoryData[i].ItemID, + OnUpdateInventoryItem(this, inventoryItemUpdate.InventoryData[i].TransactionID, + inventoryItemUpdate.InventoryData[i].ItemID, itemUpd); } } } //m_log.Debug(Pack.ToString()); - /*for (int i = 0; i < update.InventoryData.Length; i++) + /*for (int i = 0; i < inventoryItemUpdate.InventoryData.Length; i++) { - if (update.InventoryData[i].TransactionID != UUID.Zero) + if (inventoryItemUpdate.InventoryData[i].TransactionID != UUID.Zero) { - AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); + AssetBase asset = m_assetCache.GetAsset(inventoryItemUpdate.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); if (asset != null) { // m_log.Debug("updating inventory item, found asset" + asset.FullID.ToString() + " already in cache"); - m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); + m_inventoryCache.UpdateInventoryItemAsset(this, inventoryItemUpdate.InventoryData[i].ItemID, asset); } else { - asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); + asset = this.UploadAssets.AddUploadToAssetCache(inventoryItemUpdate.InventoryData[i].TransactionID); if (asset != null) { //m_log.Debug("updating inventory item, adding asset" + asset.FullID.ToString() + " to cache"); - m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); + m_inventoryCache.UpdateInventoryItemAsset(this, inventoryItemUpdate.InventoryData[i].ItemID, asset); } else { @@ -6894,7 +6894,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } else { - m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; + m_inventoryCache.UpdateInventoryItemDetails(this, inventoryItemUpdate.InventoryData[i].ItemID, inventoryItemUpdate.InventoryData[i]); ; } }*/ break; -- cgit v1.1