From 611327e1040fa706665c543f67f9331a7e0136c5 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 10 Dec 2007 13:27:23 +0000 Subject: more work on texture downloading. Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes. --- OpenSim/Region/ClientStack/ClientView.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 31f01fc..1a544b8 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -2738,6 +2738,7 @@ namespace OpenSim.Region.ClientStack args.RequestedAssetID = imageRequest.RequestImage[i].Image; args.DiscardLevel = imageRequest.RequestImage[i].DiscardLevel; args.PacketNumber = imageRequest.RequestImage[i].Packet; + args.Priority = imageRequest.RequestImage[i].DownloadPriority; OnRequestTexture(this, args); } @@ -2761,7 +2762,7 @@ namespace OpenSim.Region.ClientStack LLUUID temp=libsecondlife.LLUUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); OnAssetUploadRequest(this, temp, request.AssetBlock.TransactionID, request.AssetBlock.Type, - request.AssetBlock.AssetData, request.AssetBlock.StoreLocal); + request.AssetBlock.AssetData, request.AssetBlock.StoreLocal, request.AssetBlock.Tempfile); } break; case PacketType.RequestXfer: -- cgit v1.1