From 5c8a93c4262f3197a02645aea6c2b7362fd6784e Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 26 May 2008 01:50:40 +0000 Subject: * Extract and boil down necessary texture UUIDs for an archive of the scene prims * no user functionality yet --- OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index c413416..5fbc7c0 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -133,7 +133,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP protected virtual void CreatePacketServer() { - LLPacketServer packetServer = new LLPacketServer(this); + new LLPacketServer(this); } protected virtual void OnReceivedData(IAsyncResult result) -- cgit v1.1