From 4b4c5e69e59eb7461ccaa67fd4467e0606ffbe8e Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 24 Aug 2011 22:45:51 +0100 Subject: Remove forcing of phantom on ground attached objects - attachments can be both non-phantom and flagged as physical. As per Melanie --- OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs index 7b70790..1dd8938 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/SimulatorFeaturesModule.cs @@ -56,8 +56,8 @@ namespace OpenSim.Region.ClientStack.Linden [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class SimulatorFeaturesModule : ISharedRegionModule, ISimulatorFeaturesModule { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); +// private static readonly ILog m_log = +// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private Scene m_scene; -- cgit v1.1