From 2f6c78b88895c0934179fb8eb70ae1dc08883d5f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 25 Apr 2017 04:58:24 +0100 Subject: finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded --- .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 25 ++++++++++++++++------ .../Region/ClientStack/Linden/UDP/LLClientView.cs | 25 +++++++--------------- 2 files changed, 27 insertions(+), 23 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 58b7b00..46932b1 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -1006,28 +1006,41 @@ namespace OpenSim.Region.ClientStack.Linden } } - // faces number to pbs shape - switch(face_list.Count) + // faces number to pbs shape for viewers LOD + // now extended to full faces equivalent + int nfaces = face_list.Count; + switch(nfaces) { case 1: case 2: - pbs.ProfileCurve = (byte)ProfileCurve.Circle; + pbs.ProfileCurve = (byte)ProfileCurve.Circle | (byte)HollowShape.Triangle; pbs.PathCurve = (byte)PathCurve.Circle; + if(nfaces == 2) + pbs.ProfileHollow = 1; break; case 3: case 4: - pbs.ProfileCurve = (byte)ProfileCurve.Circle; + pbs.ProfileCurve = (byte)ProfileCurve.Circle | (byte)HollowShape.Triangle; pbs.PathCurve = (byte)PathCurve.Line; + if(nfaces == 4) + pbs.ProfileHollow = 1; break; + case 5: - pbs.ProfileCurve = (byte)ProfileCurve.EqualTriangle; + pbs.ProfileCurve = (byte)ProfileCurve.EqualTriangle | (byte)HollowShape.Triangle; pbs.PathCurve = (byte)PathCurve.Line; break; default: - pbs.ProfileCurve = (byte)ProfileCurve.Square; + // hack to flag that pbs does represent number of faces + //meshs where never uploaded with this + pbs.ProfileCurve = (byte)ProfileCurve.Square | (byte)HollowShape.Triangle; pbs.PathCurve = (byte)PathCurve.Line; + if(nfaces == 7) + pbs.ProfileHollow = 1; + else if(nfaces == 8) + pbs.ProfileBegin = 1; break; } diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index dc8d267..cf96a8b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -4212,12 +4212,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP SceneObjectGroup grp = part.ParentGroup; if (grp.inTransit && !update.Flags.HasFlag(PrimUpdateFlags.SendInTransit)) continue; +/* debug if (update.Flags.HasFlag(PrimUpdateFlags.SendInTransit)) { } - +*/ if (grp.IsDeleted) { // Don't send updates for objects that have been marked deleted. @@ -4274,14 +4275,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP { part.Shape.LightEntry = false; } - - if (part.Shape != null && (part.Shape.SculptType == (byte)SculptType.Mesh)) - { - // Ensure that mesh has at least 8 valid faces - part.Shape.ProfileBegin = 12500; - part.Shape.ProfileEnd = 0; - part.Shape.ProfileHollow = 27500; - } } if(doCulling && !grp.IsAttachment) @@ -4309,14 +4302,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP continue; } } - - if (part.Shape != null && (part.Shape.SculptType == (byte)SculptType.Mesh)) - { - // Ensure that mesh has at least 8 valid faces - part.Shape.ProfileBegin = 12500; - part.Shape.ProfileEnd = 0; - part.Shape.ProfileHollow = 27500; - } } else if (update.Entity is ScenePresence) { @@ -5877,6 +5862,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP update.PCode = part.Shape.PCode; update.ProfileBegin = part.Shape.ProfileBegin; update.ProfileCurve = part.Shape.ProfileCurve; + + if(part.Shape.SculptType == (byte)SculptType.Mesh) // filter out hack + update.ProfileCurve = (byte)(part.Shape.ProfileCurve & 0x0f); + else + update.ProfileCurve = part.Shape.ProfileCurve; + update.ProfileEnd = part.Shape.ProfileEnd; update.ProfileHollow = part.Shape.ProfileHollow; update.PSBlock = part.ParticleSystem ?? Utils.EmptyBytes; -- cgit v1.1