From 27c595c00744b9601a49b64f74b686f838e7209e Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 12 Jul 2007 13:09:39 +0000 Subject: Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStreamhandler system. --- OpenSim/Region/ClientStack/ClientView.API.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs index b9eba3a..e88995f 100644 --- a/OpenSim/Region/ClientStack/ClientView.API.cs +++ b/OpenSim/Region/ClientStack/ClientView.API.cs @@ -766,13 +766,13 @@ namespace OpenSim.Region.ClientStack } - public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) + public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); outPacket.RegionData.RegionHandle = regionHandle; outPacket.RegionData.TimeDilation = timeDilation; outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; - outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); + outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags); outPacket.ObjectData[0].ID = localID; outPacket.ObjectData[0].FullID = objectID; outPacket.ObjectData[0].OwnerID = ownerID; @@ -785,13 +785,13 @@ namespace OpenSim.Region.ClientStack OutPacket(outPacket); } - public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) + public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID) { ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); outPacket.RegionData.RegionHandle = regionHandle; outPacket.RegionData.TimeDilation = timeDilation; outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; - outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags); + outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags); outPacket.ObjectData[0].ID = localID; outPacket.ObjectData[0].FullID = objectID; outPacket.ObjectData[0].OwnerID = ownerID; @@ -996,12 +996,12 @@ namespace OpenSim.Region.ClientStack /// /// /// - protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, LLUUID textureID, uint flags) + protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) { ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); this.SetDefaultPrimPacketValues(objupdate); objupdate.UpdateFlags = flags; - this.SetPrimPacketShapeData(objupdate, primShape, textureID); + this.SetPrimPacketShapeData(objupdate, primShape); return objupdate; } @@ -1040,7 +1040,7 @@ namespace OpenSim.Region.ClientStack objectData.PathTwistBegin = primData.PathTwistBegin; } - protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData, LLUUID textureID) + protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) { objectData.TextureEntry = primData.TextureEntry; -- cgit v1.1