From 27c595c00744b9601a49b64f74b686f838e7209e Mon Sep 17 00:00:00 2001
From: MW
Date: Thu, 12 Jul 2007 13:09:39 +0000
Subject: Cleaning up some of the CAPS functions, Asset uploads now use the new
LLSDStreamhandler system.
---
OpenSim/Region/ClientStack/ClientView.API.cs | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
(limited to 'OpenSim/Region/ClientStack')
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index b9eba3a..e88995f 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -766,13 +766,13 @@ namespace OpenSim.Region.ClientStack
}
- public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID)
+ public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID)
{
ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
outPacket.RegionData.RegionHandle = regionHandle;
outPacket.RegionData.TimeDilation = timeDilation;
outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
- outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags);
+ outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags);
outPacket.ObjectData[0].ID = localID;
outPacket.ObjectData[0].FullID = objectID;
outPacket.ObjectData[0].OwnerID = ownerID;
@@ -785,13 +785,13 @@ namespace OpenSim.Region.ClientStack
OutPacket(outPacket);
}
- public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLUUID textureID, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID)
+ public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID)
{
ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
outPacket.RegionData.RegionHandle = regionHandle;
outPacket.RegionData.TimeDilation = timeDilation;
outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
- outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, textureID, flags);
+ outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags);
outPacket.ObjectData[0].ID = localID;
outPacket.ObjectData[0].FullID = objectID;
outPacket.ObjectData[0].OwnerID = ownerID;
@@ -996,12 +996,12 @@ namespace OpenSim.Region.ClientStack
///
///
///
- protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, LLUUID textureID, uint flags)
+ protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags)
{
ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock();
this.SetDefaultPrimPacketValues(objupdate);
objupdate.UpdateFlags = flags;
- this.SetPrimPacketShapeData(objupdate, primShape, textureID);
+ this.SetPrimPacketShapeData(objupdate, primShape);
return objupdate;
}
@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.ClientStack
objectData.PathTwistBegin = primData.PathTwistBegin;
}
- protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData, LLUUID textureID)
+ protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData)
{
objectData.TextureEntry = primData.TextureEntry;
--
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