From 245763b1b08d667aede3be7c092fa4c7200549c0 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 11 Sep 2012 20:30:30 +0100 Subject: let LLSDAssetUploadRequest include asset_resources information plus let NewAgentInventoryRequest know about mesh (does nothing with it still) --- OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 328dc75..df43991 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -431,6 +431,7 @@ namespace OpenSim.Region.ClientStack.Linden if (llsdRequest.asset_type == "texture" || llsdRequest.asset_type == "animation" || + llsdRequest.asset_type == "mesh" || llsdRequest.asset_type == "sound") { ScenePresence avatar = null; -- cgit v1.1