From 18cc33e2c55539596363a0233bc680034bfacef6 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Thu, 25 Sep 2014 13:35:30 +0100 Subject: add animationset to upload assets, for now no cost --- OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 61b9045..593bd52 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -757,6 +757,12 @@ namespace OpenSim.Region.ClientStack.Linden inType = (sbyte)InventoryType.Animation; assType = (sbyte)AssetType.Animation; } + else if (inventoryType == "animationset") + { + inType = (sbyte)CustomInventoryType.AnimationSet; + assType = (sbyte)CustomAssetType.AnimationSet; + m_log.Debug("got animationset upload request"); + } else if (inventoryType == "wearable") { inType = (sbyte)InventoryType.Wearable; -- cgit v1.1