From 14b37533aaae69979f602e28f9cc0cd60b9585d7 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 5 Mar 2008 21:47:19 +0000 Subject: * Removed more compiler warnings, dead code, etc. --- OpenSim/Region/ClientStack/ClientView.cs | 1 - OpenSim/Region/ClientStack/UDPServer.cs | 1 - 2 files changed, 2 deletions(-) (limited to 'OpenSim/Region/ClientStack') diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index b5cd6fb..bf56dfa 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -1163,7 +1163,6 @@ namespace OpenSim.Region.ClientStack int MAX_ITEMS_PER_PACKET = 6; Encoding enc = Encoding.ASCII; - uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; InventoryDescendentsPacket descend; int i; int count; diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 5501d3f..10a51e5 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs @@ -385,7 +385,6 @@ namespace OpenSim.Region.ClientStack // We are looking for alternate ports! //m_log.Info("[SERVER]: UDP socket on " + listenIP.ToString() + " " + listenPort.ToString() + " is not available, trying next."); } - System.Threading.Thread.Sleep(100); // Wait before we retry socket } m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); -- cgit v1.1