From 39b64564dca0e5cb57a2a8e1b60979ccaaf11ef6 Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 26 Jul 2007 14:55:42 +0000 Subject: * Started renaming world to Scene * Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins --- OpenSim/Region/ClientStack/UDPServer.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ClientStack/UDPServer.cs') diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs index 340ef61..705ced0 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/UDPServer.cs @@ -53,7 +53,7 @@ namespace OpenSim.Region.ClientStack protected PacketServer _packetServer; protected int listenPort; - protected IWorld m_localWorld; + protected IScene m_localScene; protected AssetCache m_assetCache; protected InventoryCache m_inventoryCache; protected LogBase m_log; @@ -71,12 +71,12 @@ namespace OpenSim.Region.ClientStack } } - public IWorld LocalWorld + public IScene LocalScene { set { - this.m_localWorld = value; - this._packetServer.LocalWorld = this.m_localWorld; + this.m_localScene = value; + this._packetServer.LocalScene = this.m_localScene; } } -- cgit v1.1