From 4eb8ca49a901b09ce4bc3130f76f53b910391bbc Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sat, 21 Jul 2007 22:20:22 +0000 Subject: * Renamed terrain functions to match OpenSim naming styles. * Added capability to support minimum/maximum terrain limits (from the last 'bake') --- OpenSim/Region/ClientStack/RegionApplicationBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/RegionApplicationBase.cs') diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 4a1fd99..1651ec2 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -113,7 +113,7 @@ namespace OpenSim.Region.ClientStack scene.LoadWorldMap(); scene.PhysScene = GetPhysicsScene( ); - scene.PhysScene.SetTerrain(scene.Terrain.getHeights1D()); + scene.PhysScene.SetTerrain(scene.Terrain.GetHeights1D()); scene.LoadPrimsFromStorage(); //Master Avatar Setup -- cgit v1.1