From 87d55443d3fd3cc86dce0b8efe05a8c304f7d6c8 Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Thu, 27 Dec 2007 03:25:00 +0000 Subject: * Added slightly better object sit handling * Added sit handling for sit targets * Implemented llSitTarget() * Implemented llAvatarOnSitTarget() * Sit targets do not persist sim restart. --- OpenSim/Region/ClientStack/PacketServer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack/PacketServer.cs') diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/PacketServer.cs index a4c18d0..a232db8 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/PacketServer.cs @@ -123,9 +123,9 @@ namespace OpenSim.Region.ClientStack /// public virtual void CloseCircuit(uint circuitcode) { - OpenSim.Framework.Console.MainLog.Instance.Debug("PACKETSERVER", "Removing Circuit Code"); + m_networkHandler.RemoveClientCircuit(circuitcode); - OpenSim.Framework.Console.MainLog.Instance.Debug("PACKETSERVER", "Removed Circuit Code"); + //m_scene.ClientManager.CloseAllAgents(circuitcode); } -- cgit v1.1