From c8ed9724437d9bf1972d4ef3e2b10dd9fa3e7e70 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sat, 12 Jun 2010 01:25:25 +0100 Subject: Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet we used to send before slimupdates and explicitly send it --- .../Region/ClientStack/LindenUDP/LLClientView.cs | 40 ++++++++++++++++++++++ 1 file changed, 40 insertions(+) (limited to 'OpenSim/Region/ClientStack/LindenUDP') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index fc5bb28..85a3133 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -11843,5 +11843,45 @@ namespace OpenSim.Region.ClientStack.LindenUDP dialog.Buttons = buttons; OutPacket(dialog, ThrottleOutPacketType.Task); } + + public void StopFlying(ISceneEntity p) + { + ScenePresence presence = p as ScenePresence; + // It turns out to get the agent to stop flying, you have to feed it stop flying velocities + // There's no explicit message to send the client to tell it to stop flying.. it relies on the + // velocity, collision plane and avatar height + + // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air + // when the avatar stands up + + Vector3 pos = presence.AbsolutePosition; + + if (presence.Appearance.AvatarHeight != 127.0f) + pos += new Vector3(0f, 0f, (presence.Appearance.AvatarHeight / 6f)); + else + pos += new Vector3(0f, 0f, (1.56f / 6f)); + + presence.AbsolutePosition = pos; + + ImprovedTerseObjectUpdatePacket.ObjectDataBlock block = + CreateImprovedTerseBlock(p, false); + + const float TIME_DILATION = 1.0f; + ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f); + + + ImprovedTerseObjectUpdatePacket packet = new ImprovedTerseObjectUpdatePacket(); + packet.RegionData.RegionHandle = m_scene.RegionInfo.RegionHandle; + packet.RegionData.TimeDilation = timeDilation; + packet.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; + + packet.ObjectData[0] = block; + + OutPacket(packet, ThrottleOutPacketType.Task, true); + + //ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, + // AbsolutePosition, Velocity, Vector3.Zero, m_bodyRot, new Vector4(0,0,1,AbsolutePosition.Z - 0.5f), m_uuid, null, GetUpdatePriority(ControllingClient))); + + } } } -- cgit v1.1