From 97d5b5a1eb159e539586ca8043304f8277b8d0e3 Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Fri, 8 Aug 2008 09:19:23 +0000 Subject: De-coupling the IClientAPI interface and ClientManager class from the libsl/libomv Packet, as other client stacks could use other data types to pass packets around. Starting with InPacket() here, more to come. --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index a1e270b..0acbd31 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -3688,12 +3688,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_PacketHandler.PacketQueue.SetThrottleFromClient(throttles); } - /// method gets called when a new packet has arrived from the UDP server. This happens after it's been decoded into a libsl object + /// + /// Method gets called when a new packet has arrived from the UDP + /// server. This happens after it's been decoded into a libsl object. /// - /// - public virtual void InPacket(Packet NewPack) + /// object containing the packet. + public virtual void InPacket(object NewPack) { - m_PacketHandler.InPacket(NewPack); + // Cast NewPack to Packet. + m_PacketHandler.InPacket((Packet) NewPack); } /// -- cgit v1.1