From 2a1c11fda9b4ab948b7821ef2423270793a5e577 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 10 Aug 2010 20:15:44 +0100 Subject: On shift-copy of an object, set up a new physics actor (as appropriate) for every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295 --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/ClientStack/LindenUDP') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 87a5832..5473d23 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -4599,6 +4599,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } +// m_log.DebugFormat( +// "[LLCLIENTVIEW]: Constructing client update for part {0} {1} with flags {2}, localId {3}", +// data.Name, update.FullID, flags, update.ID); + update.UpdateFlags = (uint)flags; #endregion PrimFlags -- cgit v1.1