From 1e365df49500b3b814b7f9ae67ab2af0acc984a3 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 13 Jan 2009 16:49:01 +0000 Subject: * minor: Stop friendship termination crashing the client thread if the friend to be terminated could not be found --- OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index f1a3c7f..a90c380 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -307,8 +307,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP catch (System.ObjectDisposedException) { m_log.Info("[UDPSERVER]: UDP Object disposed. No need to worry about this if you're restarting the simulator."); - } - + } } /// -- cgit v1.1