From 31bf25d05e09395416c0427e783f8685a9e69889 Mon Sep 17 00:00:00 2001 From: CasperW Date: Sun, 20 Dec 2009 16:18:43 +0100 Subject: Reverted my changes to jhurliman's packet stack since it currently causes more problems than it resolves. The stack DOES need a rework particularly with regards to priorities, but this is not it. --- OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs b/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs index 7dc42d3..1a1a1cb 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/OutgoingPacket.cs @@ -28,7 +28,6 @@ using System; using OpenSim.Framework; using OpenMetaverse; -using OpenMetaverse.Packets; namespace OpenSim.Region.ClientStack.LindenUDP { @@ -53,8 +52,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public int TickCount; /// Category this packet belongs to public ThrottleOutPacketType Category; - /// The type of packet so its delivery method can be determined - public PacketType Type; + /// /// Default constructor /// -- cgit v1.1