From 4ff0c391530ad8ce937d281f4ac6492c760080db Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Mon, 3 Nov 2008 21:09:30 +0000 Subject: * Expose a client_throttle_multiplier setting in OpenSim.ini. This multiplier is applied to all the client throttle settings received by the client * This should probably be 1, but currently by default it is 8, to reflect what was being eon3 in OpenSim before this revision. So if the client requested a maximum throttle of 1500 kilobits per second, we would actually send out 1500 kilobytes per second * Adjusting this multiplier down towards 1 may improve your OpenSim experience, though in other situations it may degrade (e.g. if you're using a standalone over high bandwidth links) * This is currently a user setting because adjusting it down may currently reveal other OpenSim bugs. --- OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 72072c2..1779d54 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -155,7 +155,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (config != null) { - userSettings.ClientThrottleMultipler = config.GetInt("client_throttle_multiplier"); + userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); } //m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); -- cgit v1.1