From 45dc4e0a5442d1d03f7387164070145386a9b4e1 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 20 Oct 2009 18:19:17 -0700 Subject: * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the case where no scripting engine is enabled * Added TokenBucket.cs to OpenSim, with some fixes for setting a more accurate MaxBurst value and getting a more accurate Content value (by Drip()ing each get) --- OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 80ef95e..952d147 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs @@ -39,6 +39,8 @@ using OpenSim.Framework.Statistics; using OpenSim.Region.Framework.Scenes; using OpenMetaverse; +using TokenBucket = OpenSim.Region.ClientStack.LindenUDP.TokenBucket; + namespace OpenSim.Region.ClientStack.LindenUDP { /// -- cgit v1.1