From f44742f75f6ea8b9e641a3f319f63afcfdbe26b9 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 21 Oct 2008 22:54:31 +0000 Subject: Pare the groups module down to basics. Adjust dependent files so that a real groups module can even be implemented. --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 19983dc..6801310 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -6632,7 +6632,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP OutPacket(respondPacket, ThrottleOutPacketType.Task); } - public void SendGroupMembership(GroupData[] GroupMembership) + public void SendGroupMembership(GroupMembershipData[] GroupMembership) { AgentGroupDataUpdatePacket Groupupdate = new AgentGroupDataUpdatePacket(); AgentGroupDataUpdatePacket.GroupDataBlock[] Groups = new AgentGroupDataUpdatePacket.GroupDataBlock[GroupMembership.Length]; @@ -6640,11 +6640,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP { AgentGroupDataUpdatePacket.GroupDataBlock Group = new AgentGroupDataUpdatePacket.GroupDataBlock(); Group.AcceptNotices = GroupMembership[i].AcceptNotices; - Group.Contribution = GroupMembership[i].contribution; + Group.Contribution = GroupMembership[i].Contribution; Group.GroupID = GroupMembership[i].GroupID; Group.GroupInsigniaID = GroupMembership[i].GroupPicture; - Group.GroupName = Utils.StringToBytes(GroupMembership[i].groupName); - Group.GroupPowers = GroupMembership[i].groupPowers; + Group.GroupName = Utils.StringToBytes(GroupMembership[i].GroupName); + Group.GroupPowers = GroupMembership[i].GroupPowers; Groups[i] = Group; Groupupdate.GroupData = Groups; -- cgit v1.1