From a18489dc9badfccd775145f5a1a800a763d0c554 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Fri, 16 Oct 2009 12:20:01 -0700 Subject: * Change appearance packets from State to Task. This will hopefully fix the cloud issues * Changed the throttling logic to obey the requested client bandwidth limit but also share bandwidth between some of the categories to improve throughput on high prim or heavily trafficked regions --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 58fd2e7..630b6e6 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -3124,7 +3124,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP avp.Sender.IsTrial = false; avp.Sender.ID = agentID; - OutPacket(avp, ThrottleOutPacketType.State); + OutPacket(avp, ThrottleOutPacketType.Task); } public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) -- cgit v1.1