From 8251508412940b3f584f051a860a1bb4ddbfb62e Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 3 Jul 2008 23:04:12 +0000
Subject: * On client login, send only one terrain patch at a time (with
pauses) instead of 4 at a time * Certain terrains which are fine went patches
are sent singly cause a libsecondlife failure when patches are sent in
batches * See http://opensimulator.org/mantis/view.php?id=1662 for more
details
---
.../Region/ClientStack/LindenUDP/LLClientView.cs | 34 ++++++++++++++++------
1 file changed, 25 insertions(+), 9 deletions(-)
(limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs')
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index cd3efe3..949aa27 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1101,27 +1101,44 @@ namespace OpenSim.Region.ClientStack.LindenUDP
//}
}
+ ///
+ /// Send terrain layer information to the client.
+ ///
+ ///
private void DoSendLayerData(object o)
{
float[] map = (float[])o;
+
try
{
for (int y = 0; y < 16; y++)
{
- for (int x = 0; x < 16; x += 4)
+ // For some terrains, sending more than one terrain patch at once results in a libsecondlife exception
+ // see http://opensimulator.org/mantis/view.php?id=1662
+ //for (int x = 0; x < 16; x += 4)
+ //{
+ // SendLayerPacket(map, y, x);
+ // Thread.Sleep(150);
+ //}
+ for (int x= 0; x < 16; x++)
{
- SendLayerPacket(map, y, x);
- Thread.Sleep(150);
+ SendLayerData(x, y, map);
+ Thread.Sleep(35);
}
}
}
catch (Exception e)
{
- m_log.Warn("[client]: " +
- "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
+ m_log.Warn("[CLIENT]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
}
}
+ ///
+ /// Sends a set of four patches (x, x+1, ..., x+3) to the client
+ ///
+ /// heightmap
+ /// X coordinate for patches 0..12
+ /// Y coordinate for patches 0..15
private void SendLayerPacket(float[] map, int y, int x)
{
int[] patches = new int[4];
@@ -1137,8 +1154,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
///
/// Sends a specified patch to a client
///
- /// Patch coordinate (x) 0..16
- /// Patch coordinate (y) 0..16
+ /// Patch coordinate (x) 0..15
+ /// Patch coordinate (y) 0..15
/// heightmap
public void SendLayerData(int px, int py, float[] map)
{
@@ -1157,8 +1174,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
catch (Exception e)
{
- m_log.Warn("[client]: " +
- "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
+ m_log.Warn("[client]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString());
}
}
--
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