From 78f831ef5220907e4d50422a5422063921062cf8 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sun, 7 Sep 2008 03:22:33 +0000 Subject: * minor: Clean up of logging messages to make following the client login process easier * documentation --- .../Region/ClientStack/LindenUDP/LLClientView.cs | 22 +++++++++++++++++----- 1 file changed, 17 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 5e22e2d..b721fa3 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -376,6 +376,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP /* METHODS */ + /// + /// Constructor + /// + /// + /// + /// + /// + /// + /// + /// + /// + /// public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, AgentCircuitManager authenSessions, UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) { @@ -417,7 +429,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP m_clientThread.Start(); ThreadTracker.Add(m_clientThread); - m_log.Info("[CLIENT]: Started up new thread to handle client UDP session"); + m_log.DebugFormat("[CLIENT]: Started new UDP session thread for agent {0}, circuit {1}", agentId, circuitCode); } public void SetDebug(int newDebug) @@ -634,7 +646,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP protected virtual void ClientLoop() { - m_log.Info("[CLIENT]: Entered loop"); + m_log.Info("[CLIENT]: Entered main packet processing loop"); + while (true) { LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); @@ -729,7 +742,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// protected virtual void AuthUser() { - //tell this thread we are using the culture set up for the sim (currently hardcoded to en_US) //otherwise it will override this and use the system default Culture.SetCurrentCulture(); @@ -738,8 +750,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); AuthenticateResponse sessionInfo = - m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, - m_circuitCode); + m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, m_circuitCode); + if (!sessionInfo.Authorised) { //session/circuit not authorised -- cgit v1.1