From 5bcc02c97b78f76a274440ca0b62830d820299d9 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 4 Nov 2009 03:56:31 +0000 Subject: Prevent autosplitting of inventory descendents packets. Also reduces the number of items per packet to 5 to prevent asserts --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 479da6d..e26d50a 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -1264,7 +1264,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // // for one example of this kind of thing. In fact, the Linden servers appear to only send about // 6 to 7 items at a time, so let's stick with 6 - int MAX_ITEMS_PER_PACKET = 6; + int MAX_ITEMS_PER_PACKET = 5; int totalItems = fetchItems ? items.Count : 0; int totalFolders = fetchFolders ? folders.Count : 0; @@ -1415,6 +1415,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP descend.AgentData.Version = version; descend.AgentData.Descendents = descendents; + // Disable multiple packets + descend.HasVariableBlocks = false; + if (folders > 0) descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders]; else -- cgit v1.1