From 164ed57ad35b4496dcd8da6fb8ec6546300c9036 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Wed, 19 Nov 2008 18:41:10 +0000 Subject: Mantis#2638. Thank you kindly, Sacha Magne for a patch that: Implementing "Play sound inworld". Currently a WIP . --- .../Region/ClientStack/LindenUDP/LLClientView.cs | 36 +++++++++++++++++++--- 1 file changed, 31 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3265817..25927b6 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -255,6 +255,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP //Gesture private ActivateGesture handlerActivateGesture; private DeactivateGesture handlerDeactivateGesture; + //Sound + private SoundTrigger handlerSoundTrigger; private ObjectOwner handlerObjectOwner; private DirPlacesQuery handlerDirPlacesQuery; @@ -981,14 +983,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP public event OfferCallingCard OnOfferCallingCard; public event AcceptCallingCard OnAcceptCallingCard; public event DeclineCallingCard OnDeclineCallingCard; + public event SoundTrigger OnSoundTrigger; - // voire si c'est necessaire + + public void ActivateGesture(UUID assetId, UUID gestureId) { } public void DeactivateGesture(UUID assetId, UUID gestureId) { } + + // Sound + public void SoundTrigger(UUID soundId, UUID owerid, UUID Objectid,UUID ParentId,float Gain, Vector3 Position,UInt64 Handle) + { + + } + #region Scene/Avatar to Client public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) @@ -4384,6 +4395,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } break; + case PacketType.SoundTrigger: + // TODO: handle this packet + // SM 200811 + SoundTriggerPacket soundTriggerPacket = (SoundTriggerPacket)Pack; + handlerSoundTrigger = OnSoundTrigger; + if (handlerSoundTrigger != null) + //UUID ownerID, UUID objectID, UUID parentID + { + handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, + soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, + soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, + soundTriggerPacket.SoundData.Handle); + + } + else + m_log.Error("Null pointer for Soundtrigger"); + break; case PacketType.AvatarPickerRequest: AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; @@ -6323,13 +6351,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP // TODO: handle this packet //m_log.Warn("[CLIENT]: unhandled ObjectSpinStop packet"); break; - case PacketType.SoundTrigger: - // TODO: handle this packet - //m_log.Warn("[CLIENT]: unhandled SoundTrigger packet"); - break; + case PacketType.InventoryDescendents: // TODO: handle this packet //m_log.Warn("[CLIENT]: unhandled InventoryDescent packet"); + break; case PacketType.DirPlacesQuery: DirPlacesQueryPacket dirPlacesQueryPacket = (DirPlacesQueryPacket)Pack; -- cgit v1.1