From bcb8a7d7f935c37d6d83aac6a9ba4988e59814c7 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 13 Jun 2015 08:36:06 -0700 Subject: A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone. --- OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ClientStack/Linden') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs index 509004d..cdb233d 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/AgentPreferencesModule.cs @@ -118,7 +118,7 @@ namespace OpenSim.Region.ClientStack.LindenCaps public string UpdateAgentPreferences(string request, string path, string param, UUID agent) { - m_log.DebugFormat("[AgentPrefs] UpdateAgentPreferences for {0}", agent.ToString()); + m_log.DebugFormat("[AgentPrefs]: UpdateAgentPreferences for {0}", agent.ToString()); OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); AgentPrefs data = m_scenes[0].AgentPreferencesService.GetAgentPreferences(agent); if (data == null) -- cgit v1.1