From 1f7c0c2ea00154366964c0e75fb05a92d4b8f764 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 11 Mar 2012 03:28:17 +0000 Subject: cleanup + comments --- .../Region/ClientStack/Linden/UDP/LLClientView.cs | 277 --------------------- 1 file changed, 277 deletions(-) (limited to 'OpenSim/Region/ClientStack/Linden') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 7d51323..7935222 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -11506,21 +11506,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP } else { -// m_log.DebugFormat( -// "[CLIENT]: Processing block {0} type {1} for {2} {3}", -// i, block.Type, part.Name, part.LocalId); - -// // Do this once since fetch parts creates a new array. -// SceneObjectPart[] parts = part.ParentGroup.Parts; -// for (int j = 0; j < parts.Length; j++) -// { -// part.StoreUndoState(); -// parts[j].IgnoreUndoUpdate = true; -// } - -// UpdatePrimGroupRotation handlerUpdatePrimGroupRotation; -// UpdateVector handlerUpdatePrimGroupScale; - ClientChangeObject updatehandler = onClientChangeObject; if (updatehandler != null) @@ -11561,7 +11546,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP udata.what = ObjectChangeWhat.primPR; updatehandler(localId, udata, this); - break; case 4: // scale sp @@ -11662,270 +11646,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } -/* - switch (block.Type) - { - case 1: //change position sp - apos = new Vector3(block.Data, 0); - - UpdateVector handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; - if (handlerUpdatePrimSinglePosition != null) - { - part.StoreUndoState(); - part.IgnoreUndoUpdate = true; - - // m_log.Debug("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); - handlerUpdatePrimSinglePosition(localId, apos, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 2: // rotation sp - arot = new Quaternion(block.Data, 0, true); - - UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; - if (handlerUpdatePrimSingleRotation != null) - { - part.StoreUndoState(); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimSingleRotation(localId, arot, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 3: // position plus rotation - apos = new Vector3(block.Data, 0); - arot = new Quaternion(block.Data, 12, true); - - UpdatePrimSingleRotationPosition handlerUpdatePrimSingleRotationPosition = OnUpdatePrimSingleRotationPosition; - if (handlerUpdatePrimSingleRotationPosition != null) - { - part.StoreUndoState(); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimSingleRotationPosition(localId, arot, apos, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 4: // scale sp - case 0x14: // uniform scale sp - ascale = new Vector3(block.Data, 0); - - UpdateVector handlerUpdatePrimScale = OnUpdatePrimScale; - if (handlerUpdatePrimScale != null) - { - part.StoreUndoState(); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimScale(localId, ascale, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 5: // scale and position sp - apos = new Vector3(block.Data, 0); - ascale = new Vector3(block.Data, 12); - - - handlerUpdatePrimScale = OnUpdatePrimScale; - if (handlerUpdatePrimScale != null) - { - part.StoreUndoState(); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimScale(localId, ascale, this); - - handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; - - if (handlerUpdatePrimSinglePosition != null) - { - handlerUpdatePrimSinglePosition(localId, apos, this); - } - part.IgnoreUndoUpdate = false; - } - break; - - case 0x15: //uniform scale and position - apos = new Vector3(block.Data, 0); - ascale = new Vector3(block.Data, 12); - - - handlerUpdatePrimScale = OnUpdatePrimScale; - if (handlerUpdatePrimScale != null) - { - part.StoreUndoState(false); - part.IgnoreUndoUpdate = true; - - // m_log.Debug("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); - handlerUpdatePrimScale(localId, ascale, this); - handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; - if (handlerUpdatePrimSinglePosition != null) - { - handlerUpdatePrimSinglePosition(localId, apos, this); - } - - part.IgnoreUndoUpdate = false; - } - break; - -// now group related (bit 4) - case 9: //( 8 + 1 )group position - apos = new Vector3(block.Data, 0); - - UpdateVector handlerUpdateVector = OnUpdatePrimGroupPosition; - - if (handlerUpdateVector != null) - { - part.StoreUndoState(true); - part.IgnoreUndoUpdate = true; - - handlerUpdateVector(localId, apos, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 0x0A: // (8 + 2) group rotation - arot = new Quaternion(block.Data, 0, true); - - UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; - if (handlerUpdatePrimRotation != null) - { - // Console.WriteLine("new rotation is " + rot3.X + " , " + rot3.Y + " , " + rot3.Z + " , " + rot3.W); - part.StoreUndoState(true); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimRotation(localId, arot, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 0x0B: //( 8 + 2 + 1) group rotation and position - apos = new Vector3(block.Data, 0); - arot = new Quaternion(block.Data, 12, true); - - handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; - if (handlerUpdatePrimGroupRotation != null) - { - // m_log.Debug("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); - // m_log.Debug("new group mouse rotation is " + rot4.X + " , " + rot4.Y + " , " + rot4.Z + " , " + rot4.W); - part.StoreUndoState(true); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimGroupRotation(localId, apos, arot, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 0x0C: // (8 + 4) group scale - // only afects root prim and only sent by viewer editor object tab scaling - // mouse edition only allows uniform scaling - // SL MAY CHANGE THIS in viewers - - ascale = new Vector3(block.Data, 0); - - handlerUpdatePrimScale = OnUpdatePrimScale; - if (handlerUpdatePrimScale != null) - { - // m_log.Debug("new scale is " + scale7.X + " , " + scale7.Y + " , " + scale7.Z); - part.StoreUndoState(false); // <- SL Exception make it apply to root prim and not group - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimScale(localId, ascale, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 0x0D: //(8 + 4 + 1) group scale and position - // exception as above - - apos = new Vector3(block.Data, 0); - ascale = new Vector3(block.Data, 12); - - handlerUpdatePrimScale = OnUpdatePrimScale; - if (handlerUpdatePrimScale != null) - { - //m_log.Debug("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); - part.StoreUndoState(false); // <- make it apply to root prim and not group - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimScale(localId, ascale, this); - - // Change the position based on scale (for bug number 246) - handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; - // m_log.Debug("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); - if (handlerUpdatePrimSinglePosition != null) - { - handlerUpdatePrimSinglePosition(localId, apos, this); - } - - part.IgnoreUndoUpdate = false; - } - break; - - case 0x1C: // (0x10 + 8 + 4 ) group scale UNIFORM - ascale = new Vector3(block.Data, 0); - - handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; - if (handlerUpdatePrimGroupScale != null) - { - // m_log.Debug("new scale is " + scale7.X + " , " + scale7.Y + " , " + scale7.Z); - part.StoreUndoState(true); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimGroupScale(localId, ascale, this); - - part.IgnoreUndoUpdate = false; - } - break; - - case 0x1D: // (UNIFORM + GROUP + SCALE + POS) - apos = new Vector3(block.Data, 0); - ascale = new Vector3(block.Data, 12); - - - handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; - if (handlerUpdatePrimGroupScale != null) - { - // m_log.Debug("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); - part.StoreUndoState(true); - part.IgnoreUndoUpdate = true; - - handlerUpdatePrimGroupScale(localId, ascale, this); - - handlerUpdateVector = OnUpdatePrimGroupPosition; - - if (handlerUpdateVector != null) - { - handlerUpdateVector(localId, apos, this); - } - - part.IgnoreUndoUpdate = false; - } - - break; - - default: - m_log.Debug("[CLIENT]: MultipleObjUpdate recieved an unknown packet type: " + (block.Type)); - break; - } -*/ -// for (int j = 0; j < parts.Length; j++) -// parts[j].IgnoreUndoUpdate = false; - } } } - return true; } -- cgit v1.1