From d8ee0cbe1cf93ca521f52ce39aa2a15cb5784e48 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 30 Apr 2011 09:24:15 -0700
Subject: First stab at cleaning up Caps. Compiles. Untested.
---
.../Linden/UDP/Tests/BasicCircuitTests.cs | 299 +++++++++++++++++++++
.../ClientStack/Linden/UDP/Tests/MockScene.cs | 72 +++++
.../Linden/UDP/Tests/PacketHandlerTests.cs | 106 ++++++++
.../Linden/UDP/Tests/TestLLPacketServer.cs | 72 +++++
.../Linden/UDP/Tests/TestLLUDPServer.cs | 153 +++++++++++
5 files changed, 702 insertions(+)
create mode 100644 OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
create mode 100644 OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
create mode 100644 OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
create mode 100644 OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs
create mode 100644 OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
(limited to 'OpenSim/Region/ClientStack/Linden/UDP/Tests')
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
new file mode 100644
index 0000000..daab84f
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/BasicCircuitTests.cs
@@ -0,0 +1,299 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Net;
+using log4net.Config;
+using Nini.Config;
+using NUnit.Framework;
+using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenMetaverse.Packets;
+using OpenSim.Framework;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+
+namespace OpenSim.Region.ClientStack.LindenUDP.Tests
+{
+ ///
+ /// This will contain basic tests for the LindenUDP client stack
+ ///
+ [TestFixture]
+ public class BasicCircuitTests
+ {
+ [SetUp]
+ public void Init()
+ {
+ try
+ {
+ XmlConfigurator.Configure();
+ }
+ catch
+ {
+ // I don't care, just leave log4net off
+ }
+ }
+
+ ///
+ /// Add a client for testing
+ ///
+ ///
+ ///
+ ///
+ /// Agent circuit manager used in setting up the stack
+ protected void SetupStack(
+ IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
+ out AgentCircuitManager acm)
+ {
+ IConfigSource configSource = new IniConfigSource();
+ ClientStackUserSettings userSettings = new ClientStackUserSettings();
+ testLLUDPServer = new TestLLUDPServer();
+ acm = new AgentCircuitManager();
+
+ uint port = 666;
+ testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm);
+ testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
+ testLLUDPServer.LocalScene = scene;
+ }
+
+ ///
+ /// Set up a client for tests which aren't concerned with this process itself and where only one client is being
+ /// tested
+ ///
+ ///
+ ///
+ ///
+ ///
+ protected void AddClient(
+ uint circuitCode, EndPoint epSender, TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
+ {
+ UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
+ UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
+
+ AddClient(circuitCode, epSender, myAgentUuid, mySessionUuid, testLLUDPServer, acm);
+ }
+
+ ///
+ /// Set up a client for tests which aren't concerned with this process itself
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ protected void AddClient(
+ uint circuitCode, EndPoint epSender, UUID agentId, UUID sessionId,
+ TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
+ {
+ AgentCircuitData acd = new AgentCircuitData();
+ acd.AgentID = agentId;
+ acd.SessionID = sessionId;
+
+ UseCircuitCodePacket uccp = new UseCircuitCodePacket();
+
+ UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
+ = new UseCircuitCodePacket.CircuitCodeBlock();
+ uccpCcBlock.Code = circuitCode;
+ uccpCcBlock.ID = agentId;
+ uccpCcBlock.SessionID = sessionId;
+ uccp.CircuitCode = uccpCcBlock;
+
+ acm.AddNewCircuit(circuitCode, acd);
+
+ testLLUDPServer.LoadReceive(uccp, epSender);
+ testLLUDPServer.ReceiveData(null);
+ }
+
+ ///
+ /// Build an object name packet for test purposes
+ ///
+ ///
+ ///
+ protected ObjectNamePacket BuildTestObjectNamePacket(uint objectLocalId, string objectName)
+ {
+ ObjectNamePacket onp = new ObjectNamePacket();
+ ObjectNamePacket.ObjectDataBlock odb = new ObjectNamePacket.ObjectDataBlock();
+ odb.LocalID = objectLocalId;
+ odb.Name = Utils.StringToBytes(objectName);
+ onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb };
+ onp.Header.Zerocoded = false;
+
+ return onp;
+ }
+
+ ///
+ /// Test adding a client to the stack
+ ///
+ [Test, LongRunning]
+ public void TestAddClient()
+ {
+ TestHelper.InMethod();
+
+ uint myCircuitCode = 123456;
+ UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
+ UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
+
+ TestLLUDPServer testLLUDPServer;
+ TestLLPacketServer testLLPacketServer;
+ AgentCircuitManager acm;
+ SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
+
+ AgentCircuitData acd = new AgentCircuitData();
+ acd.AgentID = myAgentUuid;
+ acd.SessionID = mySessionUuid;
+
+ UseCircuitCodePacket uccp = new UseCircuitCodePacket();
+
+ UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
+ = new UseCircuitCodePacket.CircuitCodeBlock();
+ uccpCcBlock.Code = myCircuitCode;
+ uccpCcBlock.ID = myAgentUuid;
+ uccpCcBlock.SessionID = mySessionUuid;
+ uccp.CircuitCode = uccpCcBlock;
+
+ EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
+
+ testLLUDPServer.LoadReceive(uccp, testEp);
+ testLLUDPServer.ReceiveData(null);
+
+ // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet
+ Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
+
+ acm.AddNewCircuit(myCircuitCode, acd);
+
+ testLLUDPServer.LoadReceive(uccp, testEp);
+ testLLUDPServer.ReceiveData(null);
+
+ // Should succeed now
+ Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
+ Assert.IsFalse(testLLUDPServer.HasCircuit(101));
+ }
+
+ ///
+ /// Test removing a client from the stack
+ ///
+ [Test]
+ public void TestRemoveClient()
+ {
+ TestHelper.InMethod();
+
+ uint myCircuitCode = 123457;
+
+ TestLLUDPServer testLLUDPServer;
+ TestLLPacketServer testLLPacketServer;
+ AgentCircuitManager acm;
+ SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
+ AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm);
+
+ testLLUDPServer.RemoveClientCircuit(myCircuitCode);
+ Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
+
+ // Check that removing a non-existant circuit doesn't have any bad effects
+ testLLUDPServer.RemoveClientCircuit(101);
+ Assert.IsFalse(testLLUDPServer.HasCircuit(101));
+ }
+
+ ///
+ /// Make sure that the client stack reacts okay to malformed packets
+ ///
+ [Test]
+ public void TestMalformedPacketSend()
+ {
+ TestHelper.InMethod();
+
+ uint myCircuitCode = 123458;
+ EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 1001);
+ MockScene scene = new MockScene();
+
+ TestLLUDPServer testLLUDPServer;
+ TestLLPacketServer testLLPacketServer;
+ AgentCircuitManager acm;
+ SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
+ AddClient(myCircuitCode, testEp, testLLUDPServer, acm);
+
+ byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 };
+
+ // Send two garbled 'packets' in succession
+ testLLUDPServer.LoadReceive(data, testEp);
+ testLLUDPServer.LoadReceive(data, testEp);
+ testLLUDPServer.ReceiveData(null);
+
+ // Check that we are still here
+ Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
+ Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(0));
+
+ // Check that sending a valid packet to same circuit still succeeds
+ Assert.That(scene.ObjectNameCallsReceived, Is.EqualTo(0));
+
+ testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "helloooo"), testEp);
+ testLLUDPServer.ReceiveData(null);
+
+ Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1));
+ Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1));
+ }
+
+ ///
+ /// Test that the stack continues to work even if some client has caused a
+ /// SocketException on Socket.BeginReceive()
+ ///
+ [Test]
+ public void TestExceptionOnBeginReceive()
+ {
+ TestHelper.InMethod();
+
+ MockScene scene = new MockScene();
+
+ uint circuitCodeA = 130000;
+ EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300);
+ UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300");
+ UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300");
+
+ uint circuitCodeB = 130001;
+ EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301);
+ UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301");
+ UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301");
+
+ TestLLUDPServer testLLUDPServer;
+ TestLLPacketServer testLLPacketServer;
+ AgentCircuitManager acm;
+ SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
+ AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm);
+ AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm);
+
+ testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet1"), epA);
+ testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(1, "packet2"), epB);
+ testLLUDPServer.LoadReceiveWithBeginException(epA);
+ testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(2, "packet3"), epB);
+ testLLUDPServer.ReceiveData(null);
+
+ Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA));
+
+ Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3));
+ Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3));
+ }
+ }
+}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
new file mode 100644
index 0000000..34c21aa
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/MockScene.cs
@@ -0,0 +1,72 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Framework.Scenes;
+using GridRegion = OpenSim.Services.Interfaces.GridRegion;
+
+namespace OpenSim.Region.ClientStack.LindenUDP.Tests
+{
+ ///
+ /// Mock scene for unit tests
+ ///
+ public class MockScene : SceneBase
+ {
+ public int ObjectNameCallsReceived
+ {
+ get { return m_objectNameCallsReceived; }
+ }
+ protected int m_objectNameCallsReceived;
+
+ public MockScene()
+ {
+ m_regInfo = new RegionInfo(1000, 1000, null, null);
+ m_regStatus = RegionStatus.Up;
+ }
+
+ public override void Update() {}
+ public override void LoadWorldMap() {}
+
+ public override void AddNewClient(IClientAPI client)
+ {
+ client.OnObjectName += RecordObjectNameCall;
+ }
+
+ public override void RemoveClient(UUID agentID) {}
+ public override void CloseAllAgents(uint circuitcode) {}
+ public override void OtherRegionUp(GridRegion otherRegion) { }
+
+ ///
+ /// Doesn't really matter what the call is - we're using this to test that a packet has actually been received
+ ///
+ protected void RecordObjectNameCall(IClientAPI remoteClient, uint localID, string message)
+ {
+ m_objectNameCallsReceived++;
+ }
+ }
+}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
new file mode 100644
index 0000000..7d0757f
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using Nini.Config;
+using NUnit.Framework;
+using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenMetaverse.Packets;
+using OpenSim.Framework;
+using OpenSim.Tests.Common.Mock;
+using OpenSim.Tests.Common;
+
+namespace OpenSim.Region.ClientStack.LindenUDP.Tests
+{
+ ///
+ /// Tests for the LL packet handler
+ ///
+ [TestFixture]
+ public class PacketHandlerTests
+ {
+ [Test]
+ ///
+ /// More a placeholder, really
+ ///
+ public void InPacketTest()
+ {
+ TestHelper.InMethod();
+
+ AgentCircuitData agent = new AgentCircuitData();
+ agent.AgentID = UUID.Random();
+ agent.firstname = "testfirstname";
+ agent.lastname = "testlastname";
+ agent.SessionID = UUID.Zero;
+ agent.SecureSessionID = UUID.Zero;
+ agent.circuitcode = 123;
+ agent.BaseFolder = UUID.Zero;
+ agent.InventoryFolder = UUID.Zero;
+ agent.startpos = Vector3.Zero;
+ agent.CapsPath = "http://wibble.com";
+
+ TestLLUDPServer testLLUDPServer;
+ TestLLPacketServer testLLPacketServer;
+ AgentCircuitManager acm;
+ IScene scene = new MockScene();
+ SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
+
+ TestClient testClient = new TestClient(agent, scene);
+
+ LLPacketHandler packetHandler
+ = new LLPacketHandler(testClient, testLLPacketServer, new ClientStackUserSettings());
+
+ packetHandler.InPacket(new AgentAnimationPacket());
+ LLQueItem receivedPacket = packetHandler.PacketQueue.Dequeue();
+
+ Assert.That(receivedPacket, Is.Not.Null);
+ Assert.That(receivedPacket.Incoming, Is.True);
+ Assert.That(receivedPacket.Packet, Is.TypeOf(typeof(AgentAnimationPacket)));
+ }
+
+ ///
+ /// Add a client for testing
+ ///
+ ///
+ ///
+ ///
+ /// Agent circuit manager used in setting up the stack
+ protected void SetupStack(
+ IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
+ out AgentCircuitManager acm)
+ {
+ IConfigSource configSource = new IniConfigSource();
+ ClientStackUserSettings userSettings = new ClientStackUserSettings();
+ testLLUDPServer = new TestLLUDPServer();
+ acm = new AgentCircuitManager();
+
+ uint port = 666;
+ testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm);
+ testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
+ testLLUDPServer.LocalScene = scene;
+ }
+ }
+}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs
new file mode 100644
index 0000000..e995d65
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLPacketServer.cs
@@ -0,0 +1,72 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections.Generic;
+using OpenMetaverse.Packets;
+
+namespace OpenSim.Region.ClientStack.LindenUDP.Tests
+{
+ public class TestLLPacketServer : LLPacketServer
+ {
+ ///
+ /// Record counts of packets received
+ ///
+ protected Dictionary m_packetsReceived = new Dictionary();
+
+ public TestLLPacketServer(LLUDPServer networkHandler, ClientStackUserSettings userSettings)
+ : base(networkHandler, userSettings)
+ {}
+
+ public override void InPacket(uint circuitCode, Packet packet)
+ {
+ base.InPacket(circuitCode, packet);
+
+ if (m_packetsReceived.ContainsKey(packet.Type))
+ m_packetsReceived[packet.Type]++;
+ else
+ m_packetsReceived[packet.Type] = 1;
+ }
+
+ public int GetTotalPacketsReceived()
+ {
+ int totalCount = 0;
+
+ foreach (int count in m_packetsReceived.Values)
+ totalCount += count;
+
+ return totalCount;
+ }
+
+ public int GetPacketsReceivedFor(PacketType packetType)
+ {
+ if (m_packetsReceived.ContainsKey(packetType))
+ return m_packetsReceived[packetType];
+ else
+ return 0;
+ }
+ }
+}
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
new file mode 100644
index 0000000..f98586d
--- /dev/null
+++ b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
@@ -0,0 +1,153 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.Sockets;
+using OpenMetaverse.Packets;
+
+namespace OpenSim.Region.ClientStack.LindenUDP.Tests
+{
+ ///
+ /// This class enables synchronous testing of the LLUDPServer by allowing us to load our own data into the end
+ /// receive event
+ ///
+ public class TestLLUDPServer : LLUDPServer
+ {
+ ///
+ /// The chunks of data to pass to the LLUDPServer when it calls EndReceive
+ ///
+ protected Queue m_chunksToLoad = new Queue();
+
+ protected override void BeginReceive()
+ {
+ if (m_chunksToLoad.Count > 0 && m_chunksToLoad.Peek().BeginReceiveException)
+ {
+ ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
+ reusedEpSender = tuple.Sender;
+ throw new SocketException();
+ }
+ }
+
+ protected override bool EndReceive(out int numBytes, IAsyncResult result, ref EndPoint epSender)
+ {
+ numBytes = 0;
+
+ //m_log.Debug("Queue size " + m_chunksToLoad.Count);
+
+ if (m_chunksToLoad.Count <= 0)
+ return false;
+
+ ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
+ RecvBuffer = tuple.Data;
+ numBytes = tuple.Data.Length;
+ epSender = tuple.Sender;
+
+ return true;
+ }
+
+ public override void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
+ {
+ // Don't do anything just yet
+ }
+
+ ///
+ /// Signal that this chunk should throw an exception on Socket.BeginReceive()
+ ///
+ ///
+ public void LoadReceiveWithBeginException(EndPoint epSender)
+ {
+ ChunkSenderTuple tuple = new ChunkSenderTuple(epSender);
+ tuple.BeginReceiveException = true;
+ m_chunksToLoad.Enqueue(tuple);
+ }
+
+ ///
+ /// Load some data to be received by the LLUDPServer on the next receive call
+ ///
+ ///
+ ///
+ public void LoadReceive(byte[] data, EndPoint epSender)
+ {
+ m_chunksToLoad.Enqueue(new ChunkSenderTuple(data, epSender));
+ }
+
+ ///
+ /// Load a packet to be received by the LLUDPServer on the next receive call
+ ///
+ ///
+ public void LoadReceive(Packet packet, EndPoint epSender)
+ {
+ LoadReceive(packet.ToBytes(), epSender);
+ }
+
+ ///
+ /// Calls the protected asynchronous result method. This fires out all data chunks currently queued for send
+ ///
+ ///
+ public void ReceiveData(IAsyncResult result)
+ {
+ while (m_chunksToLoad.Count > 0)
+ OnReceivedData(result);
+ }
+
+ ///
+ /// Has a circuit with the given code been established?
+ ///
+ ///
+ ///
+ public bool HasCircuit(uint circuitCode)
+ {
+ lock (clientCircuits_reverse)
+ {
+ return clientCircuits_reverse.ContainsKey(circuitCode);
+ }
+ }
+ }
+
+ ///
+ /// Record the data and sender tuple
+ ///
+ public class ChunkSenderTuple
+ {
+ public byte[] Data;
+ public EndPoint Sender;
+ public bool BeginReceiveException;
+
+ public ChunkSenderTuple(byte[] data, EndPoint sender)
+ {
+ Data = data;
+ Sender = sender;
+ }
+
+ public ChunkSenderTuple(EndPoint sender)
+ {
+ Sender = sender;
+ }
+ }
+}
--
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