From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001
From: David Walter Seikel
Date: Thu, 3 Nov 2016 21:44:39 +1000
Subject: Initial update to OpenSim 0.8.2.1 source code.
---
.../Linden/UDP/Tests/TestLLUDPServer.cs | 170 ---------------------
1 file changed, 170 deletions(-)
delete mode 100644 OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
(limited to 'OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs')
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
deleted file mode 100644
index 27b9e5b..0000000
--- a/OpenSim/Region/ClientStack/Linden/UDP/Tests/TestLLUDPServer.cs
+++ /dev/null
@@ -1,170 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Net;
-using System.Net.Sockets;
-using Nini.Config;
-using OpenMetaverse.Packets;
-using OpenSim.Framework;
-
-namespace OpenSim.Region.ClientStack.LindenUDP.Tests
-{
- ///
- /// This class enables regression testing of the LLUDPServer by allowing us to intercept outgoing data.
- ///
- public class TestLLUDPServer : LLUDPServer
- {
- public List PacketsSent { get; private set; }
-
- public TestLLUDPServer(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager)
- : base(listenIP, ref port, proxyPortOffsetParm, allow_alternate_port, configSource, circuitManager)
- {
- PacketsSent = new List();
- }
-
- public override void SendAckImmediate(IPEndPoint remoteEndpoint, PacketAckPacket ack)
- {
- PacketsSent.Add(ack);
- }
-
- public override void SendPacket(
- LLUDPClient udpClient, Packet packet, ThrottleOutPacketType category, bool allowSplitting, UnackedPacketMethod method)
- {
- PacketsSent.Add(packet);
- }
-
- public void ClientOutgoingPacketHandler(IClientAPI client, bool resendUnacked, bool sendAcks, bool sendPing)
- {
- m_resendUnacked = resendUnacked;
- m_sendAcks = sendAcks;
- m_sendPing = sendPing;
-
- ClientOutgoingPacketHandler(client);
- }
-
-//// ///
-//// /// The chunks of data to pass to the LLUDPServer when it calls EndReceive
-//// ///
-//// protected Queue m_chunksToLoad = new Queue();
-//
-//// protected override void BeginReceive()
-//// {
-//// if (m_chunksToLoad.Count > 0 && m_chunksToLoad.Peek().BeginReceiveException)
-//// {
-//// ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
-//// reusedEpSender = tuple.Sender;
-//// throw new SocketException();
-//// }
-//// }
-//
-//// protected override bool EndReceive(out int numBytes, IAsyncResult result, ref EndPoint epSender)
-//// {
-//// numBytes = 0;
-////
-//// //m_log.Debug("Queue size " + m_chunksToLoad.Count);
-////
-//// if (m_chunksToLoad.Count <= 0)
-//// return false;
-////
-//// ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
-//// RecvBuffer = tuple.Data;
-//// numBytes = tuple.Data.Length;
-//// epSender = tuple.Sender;
-////
-//// return true;
-//// }
-//
-//// public override void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
-//// {
-//// // Don't do anything just yet
-//// }
-//
-// ///
-// /// Signal that this chunk should throw an exception on Socket.BeginReceive()
-// ///
-// ///
-// public void LoadReceiveWithBeginException(EndPoint epSender)
-// {
-// ChunkSenderTuple tuple = new ChunkSenderTuple(epSender);
-// tuple.BeginReceiveException = true;
-// m_chunksToLoad.Enqueue(tuple);
-// }
-//
-// ///
-// /// Load some data to be received by the LLUDPServer on the next receive call
-// ///
-// ///
-// ///
-// public void LoadReceive(byte[] data, EndPoint epSender)
-// {
-// m_chunksToLoad.Enqueue(new ChunkSenderTuple(data, epSender));
-// }
-//
-// ///
-// /// Load a packet to be received by the LLUDPServer on the next receive call
-// ///
-// ///
-// public void LoadReceive(Packet packet, EndPoint epSender)
-// {
-// LoadReceive(packet.ToBytes(), epSender);
-// }
-//
-// ///
-// /// Calls the protected asynchronous result method. This fires out all data chunks currently queued for send
-// ///
-// ///
-// public void ReceiveData(IAsyncResult result)
-// {
-// // Doesn't work the same way anymore
-//// while (m_chunksToLoad.Count > 0)
-//// OnReceivedData(result);
-// }
- }
-
- ///
- /// Record the data and sender tuple
- ///
- public class ChunkSenderTuple
- {
- public byte[] Data;
- public EndPoint Sender;
- public bool BeginReceiveException;
-
- public ChunkSenderTuple(byte[] data, EndPoint sender)
- {
- Data = data;
- Sender = sender;
- }
-
- public ChunkSenderTuple(EndPoint sender)
- {
- Sender = sender;
- }
- }
-}
--
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